Navigation
Unreal Engine C++ API Reference > Developer > AITestSuite > FBTBuilder
References
Module | AITestSuite |
Header | /Engine/Source/Developer/AITestSuite/Public/BTBuilder.h |
Include | #include "BTBuilder.h" |
static void WithServiceLog
&40;
UBTCompositeNode & ParentNode,
int32 ActivationIndex,
int32 DeactivationIndex,
int32 TickIndex,
FName TickBoolKeyName,
bool bCallTickOnSearchStart,
FName BecomeRelevantBoolKeyName,
FName CeaseRelevantBoolKeyName,
bool bToggleValue
&41;