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Unreal Engine C++ API Reference > Developer > AITestSuite > FBTBuilder
References
Module | AITestSuite |
Header | /Engine/Source/Developer/AITestSuite/Public/BTBuilder.h |
Include | #include "BTBuilder.h" |
static void AddTaskFlagChange
&40;
UBTCompositeNode & ParentNode,
bool bValue,
EBTNodeResult::Type NodeResult,
FName BoolKeyName,
FName BoolOnAbortKeyName,
bool bOnAbortValue
&41;