The Fab Marketplace is a free integration available from the Windows menu in Unreal Editor for Fortnite (UEFN). It gives you access to a variety of customized props, textures, and materials.
Fab Main UI
To access Fab, you must be logged into the Epic Launcher.
The Fab has three main navigation sections:
- Find Assets navbar: Refines your search in Browse Assets with left and right arrow buttons and a dynamic search bar. Use the sort and search features of the Find Assets navbar when you want to quickly find a particular asset.
- Explore Assets: A selection of assets on rotation that display in the main Explore Assets window. Browse through a collection of related assets.
- Fab Marketplace menu bar: Browse through Objects & Props, My Purchases, Help, and My Account.
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Find Assets Navbar
You can perform a search using the Find Assets navbar.
Click image to enlarge.
Type the name of a creator, asset name, pack name, or tag. Further enhance your search by selecting the relevance of the search items based on the following criteria:
Search Criteria | Description |
---|---|
Base Price | Displays assets based on which Base Price option is selected:
|
File Size | Select an asset size from 0-100MB. |
Poly count | Select a polycount amount from 0-250+k. |
Vertext count | Select a vertex amount from 0-50+k. |
Reset | Resets your search criteria. |
All search results provide the number of assets found using your search criteria.

Fab Menu Bar
The Fab menu bar features all the available types of assets.

From the Fab Marketplace menu bar, expand the menu options to refine your search in the main browsing area to one of the 3D Model types. Types include:
- Objects and Props
- Building
- Food
- Tool
- Weapon
- Furniture
- Environment & Scenes
View an asset by clicking on the asset in the Fab Marketplace window, then click Open 3D Viewer from the preview window. Dragging your mouse right and left, up and down rotates and turns the asset in the preview window.
Filter options are available in the top-right corner when you search props in a specific category.

Clicking Help opens the UEFN Content Plugin Support page. Clicking My Account takes you to your Epic Games account settings page.
Your Purchases
Your Purchases contains all purchased assets and free downloaded content.
View Asset Details
Clicking an asset opens the Inspector window where you preview the asset and read detailed information about the asset’s face count, vertex count, file size, Verse Path, and update data. You can preview the model in 2D or 3D, depending on which view you select.
Clicking Copy Verse Path copies the asset's Verse path to your clipboard. Paste the Verse path into your Verse project.
All models have tags describing the asset currently being inspected.

To the right of the asset inspection window is a panel, from here you decide whether to download the asset as a referenced asset or as a modifiable Unreal Engine asset, and the Add to Content Browser button.

Adding a referenced asset means you’re adding the asset to your project using its Versepath. The benefits of using a referenced asset are:
- Your asset is always current with the latest version from its asset creator.
- Reduced disk space and cook times.
- Faster moderation times.
Adding an asset as a modifiable Unreal Engine asset means this asset will be detached from any updates its creator makes and will result in slower moderation times.
Once you’ve decided whether you’re downloading a referenced asst or a modifiable one, click the Add to Content Browser button to download the asset.
Add and Access Free Content from My Library
Users can now easily add free Fab for UEFN content to their UEFN libraries, giving them instant access to the content at any time. This update lets users put all of their claimed paid and free content in one place, simplifying workflows across projects.