Epic Online Services are designed to be open and modular. The services are built to work with any store or platform, so your game doesn’t need to be on the Epic Games Store or use Epic Games accounts. Use your own identity provider via OpenID, or choose an out-of-the-box integration with Apple, Discord, Nintendo, PlayStation, Xbox, Steam, or Epic Games. All the services work independently of one another—use one service, use a few, or use them all. Epic has partnered directly with the major console platforms to provide a set of services that are ready to use with all supported platforms.
At Epic, we’re game developers just like you. We’ve spent the past seven years building and battle-testing infrastructure to launch, operate, and scale great games. As with our other endeavors, Epic Online Services is a business in which we succeed when you succeed.
Sign up at the Epic Games Developer Portal and download the SDK today.
Why is Epic Games providing online services?
Epic Online Services are free, so what’s the catch?
What does Epic do with data from my game?
At Epic, we respect the confidentiality of your data and believe that your data is your own. We understand how important it is for you to control how data is collected, used, and stored for your games. Epic accesses your Game Services data solely for the purpose of improving or providing these services to you. We're committed to making Epic Online Services a powerful tool where you’re always in control of your data.
What does Epic do with Epic Games account data?
For developers who choose to use Epic Account Services, these player accounts and friend relationships are available across games. This cross-game data includes basic information such as display name and friends, but does not include sensitive information such as purchase history. More details about shared player accounts and relationships can be found in the documentation.
How do I sign up for Epic Online Services?
Can I try out the services before committing to using them?
Can I use these services on PlayStation, Xbox, and Nintendo Switch?
If my game was developed with Unity, can I use Epic Online Services?
Which platforms does Epic Online Services support?
Where do I get support for Epic Online Services?