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Description
MeshToCollection (v1)
Converts a DynamicMesh to a Collection
Input(s) : Mesh [Intrinsic] - DynamicMesh to convert bSplitIslands - Whether to split the mesh into multiple bones based on the mesh connectivity bAddClusterRootForSingleMesh - Whether to add a root cluster for the single mesh case. Note if the mesh is split, the root cluster will always be added.
Output(s): Collection - Output Collection
Information
| Module | GeometryCollectionNodes |
| Category | Mesh|Utilities |
| Type | FMeshToCollectionDataflowNode |
Parameters
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| bConnectIslandsByVertexOverlap | Whether to consider coincident vertices as connected even if the topology does not connect them | bool | False |
| ConnectVerticesThreshold | Vertices closer than this distance are considered to be overlapping | float | 0.001000 |
Inputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Mesh | DynamicMesh to convert | TObjectPtr<UDynamicMesh> | None |
| bSplitIslands | Whether to split the mesh into multiple bones based on the mesh connectivity | bool | False |
| bAddClusterRootForSingleMesh | Whether to add a root cluster for the single mesh case. Note if the mesh is split, the root cluster will always be added. | bool | False |
Outputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Collection | Output Collection | FManagedArrayCollection |