The following step-by-step guides walk you through a wide range of topics designed to help you create and use Materials in your projects.
Starting Out
The tutorials in this section provide an introduction to the Unreal Engine Material Editor, covering the basic tools and processes needed to create Materials in Unreal.
Material Editor UI
A breakdown of the Material Editor user interface.
Placing Material Expressions and Functions
Guide for placing Material Expressions and Functions inside the Material graph.
Using the Main Material Node
Guide for setting up and using the Main Material Node
Previewing and Applying your Materials
A guide for previewing Materials and applying them to Actors.
Organizing a Material Graph
How to use commenting, reroutes, and other strategies to organize Material Graphs and keep them easy to read and edit.
Essential Material Workflows
These pages continue to introduce foundational principles in Unreal Material creation. Material Instances provide a way to quickly and easily customize Materials, and the rest of the tutorials in this section provide information about how to create a few common Material types.
Doing More with Materials
The tutorials in this section move further into the principles of Material logic, introducing workflows and techniques to create more sophisticated and interesting Materials.