Description
StaticMeshTerminal (v1)
terminal node to a save a static mesh asset
Input(s) : Mesh - Input dynamic mesh to convert to a static mesh Materials - Materials to set on the static mesh AssetPath - Path of the asset to save to if not specified this will use the asset bound the dataflow graph this node belong to
Output(s): StaticMeshAsset - Output static mesh asset created by this node
Information
| Module | DataflowNodes |
| Category | Terminal |
| Type | FDataflowStaticMeshTerminalNode |
Inputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Mesh | Input dynamic mesh to convert to a static mesh | TObjectPtr<UDynamicMesh> | None |
| Materials | Materials to set on the static mesh | TArray<TObjectPtr<UMaterialInterface>> | |
| AssetPath | Path of the asset to save to if not specified this will use the asset bound the dataflow graph this node belong to | FString |
Outputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| StaticMeshAsset | Output static mesh asset created by this node | TObjectPtr<UStaticMesh> |