Description
SimulationSelfCollisionSpheresConfig (v1)
Self-collision spheres properties configuration node.
Output(s):
SelfCollisionSphereSetName - The name of the output selection generated from the unculled vertices that receives the collision spheres.
Parameters
| Name |
Description |
Permitted Types |
Default Value |
| SelfCollisionSphereRadius |
The radius of the spheres used in self collision centered at each vertex. |
float |
0.500000 |
| SelfCollisionSphereStiffness |
The stiffness of the springs used to control self collision. |
float |
1.000000 |
| SelfCollisionSphereRadiusCullMultiplier |
Multiplier for culling the spheres generated by this node. Spheres are seeded on every vertex, and culled based on SelfCollisionSphereRadius * SelfCollisionSphereRadiusCullMultiplier. |
float |
1.000000 |
Outputs
| Name |
Description |
Permitted Types |
Default Value |
| Collection |
|
FManagedArrayCollection |
|
| SelfCollisionSphereSetName |
The name of the output selection generated from the unculled vertices that receives the collision spheres. |
FString |
|