Get Pose Cache (FRigUnit_HierarchyGetPoseItemArray)
Returns the hierarchy's pose
| Name |
Description |
Permitted Types |
Default Value |
| Initial |
If True the pose will use the initial transforms |
bool |
False |
| ElementType |
The element type to retrieve the pose for |
Rig Element Type |
All |
| ItemsToGet |
An optional collection to filter against |
TArray<FRigElementKey> |
() |
Outputs
| Name |
Description |
Permitted Types |
Default Value |
| Pose |
The resulting pose |
Rig Pose |
|
Get Pose Cache (FRigUnit_PoseAssetGetRigPose)
Returns a pose from a pose asset as a rig pose
| Name |
Description |
Permitted Types |
Default Value |
| Poses |
The list of poses to retrieve |
TArray<FRigUnit_PoseAsset_PoseInfo> |
(()) |
| Items |
The optional list of items to apply the pose to. If this is empty the pose will be retrieved for all items. |
TArray<FRigElementKey> |
() |
| Mode |
The mode to use when retrieving the pose. NOTE: This is only used if the pose asset is additive. |
Pose Asset Get Pose for Items Mode |
ApplyToInitial |
| PoseAsset |
The pose asset to retrieve data from |
Pose Asset |
None |
Outputs
| Name |
Description |
Permitted Types |
Default Value |
| RigPose |
The retrieved rig pose if successful |
Rig Pose |
|
| Success |
True if the transforms were retrieved successfully from the pose asset |
bool |
|