Description Disables collision between two bodies. Note: This node only runs during the construction event (before physics instantiation, after which this data is frozen). Information Plugin ControlRigPhysics Category RigPhysics Tags Physics Type FRigUnit_HierarchyDisableCollisionBetween IO Name Description Permitted Types Default Value ExecutePin This property is used to chain multiple mutable units together Execute Context Inputs Name Description Permitted Types Default Value PhysicsBodyComponentKey1 Component key for the first body Rig Component Key (ElementKey=(Type=Bone,Name=""),Name="PhysicsBody") PhysicsBodyComponentKey2 Component key for the second body Rig Component Key (ElementKey=(Type=Bone,Name=""),Name="PhysicsBody")