Description
Applies all poses to the hierarchy. The weights per pose are determined based
on the curve values with matching names.
IO
| Name |
Description |
Permitted Types |
Default Value |
| ExecutePin |
This property is used to chain multiple mutable units together |
Execute Context |
|
| Name |
Description |
Permitted Types |
Default Value |
| Items |
The optional list of items to apply the poses to. If this is empty the poses will be retrieved for all items. |
TArray<FRigElementKey> |
() |
| ApplyTransforms |
If True the bone transforms will be applied |
bool |
True |
| ApplyCurves |
If True the curve values will be applied |
bool |
True |
| bPropagateToChildren |
If set to true the transforms of the children of affected bones will be recalculated based on their local transforms. |
bool |
True |
| PoseAsset |
The pose asset to retrieve data from |
Pose Asset |
None |
Outputs
| Name |
Description |
Permitted Types |
Default Value |
| Success |
True if the transforms were retrieved successfully from the pose asset |
bool |
|