Description
Adds a value over time over and over again Adds a vector over time over and over again
Information
| Plugin | RigVM |
| Category | Simulation|Accumulate |
| Tags | AccumulateAdd,Accumulate Add (Float),Simulate,++,Accumulate Add (Vector) |
Inputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Increment | The value added on every iteration (depending on the IntegrateDeltaTime flag) | float Vector |
0.000000 |
| InitialValue | The initial value to start at | float Vector |
0.000000 |
| bIntegrateDeltaTime | If True, the increment will be multiplied by the delta time as it is accumulated, treating it as a rate of change. This is advisable when dealing with variable frame rates. | bool |
False |