Mutable is a toolset for Unreal Engine that generates dynamic skeletal meshes, materials and textures in editor or at runtime. It is designed to help artists and designers create character customization systems but can generate a variety of dynamic content, such as animals, props, and other skeletal mesh assets.
For additional information on using Mutable, see the original Mutable documentation hosted on GitHub.
Mutable Overview
An overview of the Mutable toolset and how to use it in your projects.
Mutable Quickstart Guide
This guide goes over the different ways to generate characters with the Mutable plugin in Unreal Engine.
Mutable FAQ
Mutable frequently asked questions
Mutable Development Guides
Best practices and reference guides for creating content using Mutable.
Mutable Optimizing and Debugging
Guides for optimizing and debugging Mutable content.