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BlueprintAPI > BlueprintAPI/WorldPartition
Whether the PlayerController should be used as a World Partiton streaming source. Default implementation returns bEnableStreamingSource but can be overriden in child classes.
Target is Player Controller
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Return Value | true if it should. |