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BlueprintAPI > BlueprintAPI/Widget
Sets a texture value on a font material assuming it exists, handles MID existance appropriately
Target is MVVMFont Conversion Library
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Font | Font with a material we want to set a parameter on |
| name | Parameter Name | Name of material parameter to set |
| object | Value | Value to set material parameter to |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Return Value |