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BlueprintAPI > BlueprintAPI/Widget > BlueprintAPI/Widget/Brush
Sets the resource on a brush to be a UTexture2D.
Target is Widget Blueprint Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| struct | Brush | |
| object | Texture |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |