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BlueprintAPI > BlueprintAPI/Weights
Strips out smallest influences to ensure each vertex does not have weight on more influences than MaxInfluences. Influences with the smallest weight are culled first.
Target is Skin Weight Modifier
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| integer | Max Influences | The maximum number of influences to allow for each vertex in the mesh. If -1 is passed, will use the project-wide MaxInfluences amount. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Return Value | true if influences were removed, false otherwise |