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BlueprintAPI > BlueprintAPI/Water
- Call to update water spline
- Necessary if using USplineComponent::AddPoint(s) instead of editing the spline in editor
Target is Water Spline Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |