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BlueprintAPI > BlueprintAPI/WFCFunctions
Solve a grid using a WFC model. If successful, spawn an actor.
Target is Wave Function Collapse Subsystem
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| integer | Try Count | Amount of times to attempt a successful solve |
| integer | Random Seed | Seed for deterministic results. When this value is 0 the seed will be generated. Seed value will be logged during the solve. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| object | Return Value |