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BlueprintAPI > BlueprintAPI/VirtualTexture
Request preload of an area of the runtime virtual texture at a given mip level.
Target is Runtime Virtual Texture Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| struct | World Bounds | : The world space bounds of the pages to preload. |
| integer | Level | : The mip map level to preload. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |