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BlueprintAPI > BlueprintAPI/VirtualTexture
This function marks an area of the runtime virtual texture as dirty.
Target is Runtime Virtual Texture Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| struct | World Bounds | : The world space bounds of the pages to invalidate. |
| enum | Invalidate Priority | Allows the pages affected by this area to get processed in priority. This allows increased responsiveness when there are more pages being updated than can be handled in a given frame (throttling) |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |