Navigation
BlueprintAPI > BlueprintAPI/VirtualCamera
Adds asymmetric overscan to the camera.
Target is VCam Blueprint Function Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | In Camera Component | The camera to add overscan to |
| struct | In Asymmetric Overscan | The amount of asymmetric overscan to apply, from 0.0 meaning no overscan to 1.0 meaning 100% overscan. By convention, X is the left overscan, Y is the right overscan, Z is the top overscan, and W is the bottom overscan. |
| boolean | Scale Resolution | Indicates if the render resolution should be scaled up so that the original frustum of the camera remains the same resolution |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |