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BlueprintAPI > BlueprintAPI/VirtualCamera > BlueprintAPI/VirtualCamera/LevelSequence
Checks whether this sequence has any camera cuts set up.
If yes, you should pilot the sequence using ULevelSequenceEditorBlueprintLibrary::SetLockCameraCutToViewport instead of directly piloting by using FindLevelSequencePilotableCamerasInActiveLevelSequence.
Target is Level Sequence VCam Library
Inputs
| Type | Name | Description |
|---|---|---|
| object | Sequence |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Return Value |