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BlueprintAPI > BlueprintAPI/VirtualCamera > BlueprintAPI/VirtualCamera/LevelSequence
Gets all cameras currently spawned by the active level sequence. Note: You must have called ULevelSequenceEditorBlueprintLibrary::OpenLevelSequence before calling this function. Note: Only works in the editor.
Target is Level Sequence VCam Library
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Return Value |