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BlueprintAPI > BlueprintAPI/VirtualCamera
Called when the policy should be applied: when the output provider's activation changes in a game world.
Target is Gameplay View Target Policy
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| struct | Params |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| object | Return Value | The player controllers for which the view target should be set to the output provider's camera. Typically contains 1 element but you can return more if you wish. |