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BlueprintAPI > BlueprintAPI/Vehicles
Make Wheel Status
Target is Chaos Wheeled Vehicle Movement Component
Inputs
| Type | Name | Description |
|---|---|---|
| boolean | In Contact | |
| object | Phys Material | |
| real | Normalized Suspension Length | |
| real | Spring Force | |
| real | Slip Angle | |
| boolean | Is Slipping | |
| real | Slip Magnitude | |
| boolean | Is Skidding | |
| real | Skid Magnitude | |
| real | Drive Torque | |
| real | Brake Torque | |
| boolean | ABSActivated |
Outputs
| Type | Name | Description |
|---|---|---|
| vector | Contact Point | |
| vector | Skid Normal | |
| struct | Return Value |