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BlueprintAPI > BlueprintAPI/VariantManager
Creates a new LevelVariantSetsAsset named AssetName (e.g. 'MyLevelVariantSets') in the content path AssetPath (e.g. '/Game')
Target is Variant Manager Blueprint Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| string | Asset Name | |
| string | Asset Path |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| object | Return Value |