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BlueprintAPI > BlueprintAPI/VariantManager
Finds the actor binding to Actor within Variant and tries capturing a property with PropertyPath Returns the captured UPropertyValue if succeeded or nullptr if it failed.
Target is Variant Manager Blueprint Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Variant | |
| object | Actor | |
| string | Property Path |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| object | Return Value |