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BlueprintAPI > BlueprintAPI/VREditorMode
Display the scene more closely to how it would appear at runtime (as opposed to edit time).
Target is VREditor Mode
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| boolean | Game View |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |