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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/TimeManagement
Checks if this framerate is an even multiple of another framerate, ie: 60 is a multiple of 30, but 59.94 is not.
Target is Time Management Blueprint Library
Inputs
| Type | Name | Description |
|---|---|---|
| struct | In Frame Rate | |
| struct | Other Framerate |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Return Value |