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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Text
=== !! This is an ADVANCED function. USE WITH CAUTION !! ===
Attempt to dynamically reference an EXISTING Text via its active display string in the live table. Note: This can ONLY find text that is currently localized (gathered, translated, and has an active display string in TextLocalizationManager). If you need to find a localizable but untranslated text, see 'Make Literal Text'. Note: Direct dynamic references to Text are EXTREMELY FRAGILE, and you may want to use a string table instead!
Target is Kismet Text Library
Inputs
| Type | Name | Description |
|---|---|---|
| string | Namespace | The namespace of the text to find (if any). |
| string | Key | The key of the text to find. |
| string | Source String | If set (not empty) then the found text must also have been created from this source string. |
Outputs
| Type | Name | Description |
|---|---|---|
| text | Out Text | |
| boolean | Return Value |