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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that create a 'Write Pose' from its members
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Pose | Pose to write |
| object | Skeletal Mesh Component | Mesh to write to. If this is not supplied, then the first skeletal mesh component of the current actor will be used |
| struct | Execute | The execution result |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Rig Unit Anim Next Write Skeletal Mesh Component Pose |