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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that create a 'Voice Settings' from its members
Inputs
| Type | Name | Description |
|---|---|---|
| object | Component To Attach To | Optionally attach the voice source to a Scene Component to give the appearancethat the voice is coming from that scene component.If this is not set, the voice will not be spatialized. |
| object | Attenuation Settings | Optional attenuation settings to attach to this player's voice.This should only be used when ComponentToAttachTo is set. |
| object | Source Effect Chain | Optional audio effects to apply to this player's voice. |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Voice Settings |