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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that create a 'TG Texture Descriptor' from its members
Inputs
| Type | Name | Description |
|---|---|---|
| enum | Texture Format | UPROPERTY(EditAnywhere, Category = "TextureDescriptor", DisplayName = "Texture Format") |
| boolean | S RGB |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | TG Texture Descriptor |