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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that create a 'Soundscape Color Modulation Settings' from its members
Inputs
| Type | Name | Description |
|---|---|---|
| boolean | Randomize Volume | An additional randomization of Volume between VolumeMin and VolumeMax on top of previous volume adjustments |
| real | Volume Min | Minimum Volume Range for Step |
| real | Volume Max | Maximum Volume Range for Step |
| boolean | Randomize Pitch | An additional randomization of Pitch between PitchMin and PitchMax on top of previous pitch adjustments |
| real | Pitch Min | Minimum Pitch Range for Step |
| real | Pitch Max | Maximum Pitch Range for Step |
| boolean | Fade Volume | Add Volume Fades to the Re-trigger Sound playback |
| real | Min Fade In Time | This is the minimum Fade-In duration for re-triggered sounds |
| real | Max Fade In Time | This is the maximum Fade-In duration for re-triggered sounds |
| real | Min Fade Out Time | This is the minimum Fade-Out duration for re-triggered sounds |
| real | Max Fade Out Time | This is the maximum Fade-Out duration for re-triggered sounds |
| boolean | Only Fade In On Retrigger | Only Fade-In on retriggers |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Soundscape Color Modulation Settings |