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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that create a 'Rigid Body Kinematic Target' from its members
Inputs
| Type | Name | Description |
|---|---|---|
| vector | Target Position | The target position of the body |
| rotator | Target Orientation | The target orientation of the body |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Rigid Body Kinematic Target |