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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that create a 'Retarget Pose Op Settings' from its members
Inputs
| Type | Name | Description |
|---|---|---|
| boolean | Override Source Pose | When true, overrides the default retarget pose for the source skeleton. |
| name | Source Pose To Use | A retarget pose that is applied to the source skeleton. Must match the name of a retarget pose stored in this asset. |
| boolean | Override Target Pose | When true, overrides the default retarget pose for the target skeleton. |
| name | Target Pose To Use | A retarget pose that is applied to the target skeleton. Must match the name of a retarget pose stored in this asset. |
| boolean | Enabled | Enable/disable the entire operation. Disabled ops are skipped entirely and do not run at all. |
| integer | LODThreshold | The maximum LOD that this Op is allowed to run at.For example if you have LODThreshold of 2, the Op will run until LOD 2 (based on 0 index). When the component LOD becomes 3, it will stop running.A value of -1 forces the Op to execute at all LOD levels. Default is -1. |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | IKRetarget Pose Op Settings |