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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that create a 'Pelvis Motion Settings' from its members
Inputs
| Type | Name | Description |
|---|---|---|
| real | Source Crotch Offset | A negative vertical offset in cm relative to the Pelvis bone of the SOURCE.NOTE: Adjust this until the green dot is located roughly at the crotch of the character. |
| real | Target Crotch Offset | A negative vertical offset in cm relative to the Pelvis bone of the TARGET.NOTE: Adjust this until the green dot is located roughly at the crotch of the character. |
| real | Rotation Alpha | Range 0 to 1. Default 1. Blends the amount of retargeted pelvis rotation to apply.At 0 the pelvis is left at the rotation from the retarget pose.At 1 the pelvis is rotated fully to match the source pelvis rotation. |
| rotator | Rotation Offset Local | Applies a static local-space rotation offset to the pelvis. |
| rotator | Rotation Offset Global | Applies a static global-space rotation offset to the pelvis. |
| real | Translation Alpha | Range 0 to 1. Default 1. Blends the amount of retargeted pelvis translation to apply.At 0 the pelvis is left at the position from the retarget pose.At 1 the pelvis will follow the source motion according to the behavior defined in the subsequent settings. |
| vector | Translation Offset Local | Applies a static local-space translation offset to the pelvis. |
| vector | Translation Offset Global | Applies a static global-space translation offset to the pelvis. |
| real | Blend To Source Translation | Range 0 to 1. Default 0. Blends the retarget pelvis' translation to the exact source location.At 0 the pelvis is placed at the retargeted location.At 1 the pelvis is placed at the location of the source's pelvis bone. |
| vector | Blend To Source Translation Weights | Per-axis weights for the Blend to Source. |
| real | Scale Horizontal | Default 1. Scales the translation of the pelvis in the horizontal plane (X,Y). |
| real | Scale Vertical | Default 1. Scales the translation of the pelvis in the vertical direction (Z). |
| real | Affect IK Horizontal | Range 0 to 1. Default 1. Control whether modifications made to the pelvis will affect the horizontal component of IK positions.At 0 the IK positions are independent of the pelvis modifications.At 1 the IK positions are calculated relative to the modified pelvis location. |
| real | Affect IK Vertical | Range 0 to 1. Default 0. Control whether modifications made to the pelvis will affect the vertical component of IK positions.At 0 the IK positions are independent of the pelvis modifications.At 1 the IK positions are calculated relative to the modified pelvis location. |
| integer | LODThreshold | The maximum LOD that this Op is allowed to run at.For example if you have LODThreshold of 2, the Op will run until LOD 2 (based on 0 index). When the component LOD becomes 3, it will stop running.A value of -1 forces the Op to execute at all LOD levels. Default is -1. |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | IKRetarget Pelvis Motion Op Settings |