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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that create a 'Navigable Convex Decomposition Options' from its members
Inputs
| Type | Name | Description |
|---|---|---|
| real | Min Radius | Minimum radius of characters/manipulators that should be able to navigate an input shape |
| real | Tolerance | Tolerance distance: convex decomposition should be no further than this from an input shape, in the navigable regions |
| boolean | Ignore Unreachable Internal Space | Whether to only consider navigable space that is accessible from outside the shape. (Note this parameter is called bOnlyConnectedToHull elsewhere.) |
| vector | Custom Navigable Positions | Optional list of locations that we expect to be navigable |
| struct | Unreachable Planes | Optional list of planes defining unreachable space (on their negative side)Use this for example to specify a ground plane, if a mesh will always be placed on ground and need not be navigable from below. |
| struct | Tolerance Directional Scales | Optionally scale the tolerance in custom directions |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Navigable Convex Decomposition Options |