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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that create a 'Movie Graph Post Render Settings' from its members
Inputs
| Type | Name | Description |
|---|---|---|
| string | Output Type Priority Order | When deciding which media to play, media with extensions ranked higher in this list will play instead of media ranked lower.For example, if EXR is listed above PNG, and both EXRs and PNGs were rendered, the EXRs will play instead of the PNGs. |
| enum | Output Type Playback | If set to Use Priority Order, the Output Type Priority Order list will be used to determine which media to play (if there were multiple typesof images and/or videos generated). If set to Play All Output Types, all media will be opened up in the player if possible. The media thatis highest in the Output Type Priority Order will have its player used, and the other media will also be opened if it has been assigned thisplayer as well (ie, two or more players will not be opened). If using the Operating System to open media, this setting is effectively ignoredbecause only the highest-ranked media in Output Type Priority Order will be opened. |
| struct | Image Sequences | These options are used to determine how to play the rendered images. |
| struct | Apple ProRes Movies | These options are used to determine how to play Apple ProRes movies. |
| struct | Avid DNxHR Movies | These options are used to determine how to play Avid DNxHR movies. |
| struct | H.264 MP4 Movies | These options are used to determine how to play H.264 MP4 movies. |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Movie Graph Post Render Settings |