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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that create a 'Mover Toggle Root Motion' from its members
Inputs
| Type | Name | Description |
|---|---|---|
| object | Mover Component | Mover to toggle root motion on |
| boolean | Root Motion Enabled | True if we want to enable root motion on the mover |
| boolean | Toggle On Game Thread | True if we want to delay the toggle to next frame on game thread. This allows for tick dependencies to change for next frame |
| struct | Execute | Execution input / output |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Rig Unit Mover Toggle Root Motion |