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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that create a 'Mover Predict Trajectory Params' from its members
Inputs
| Type | Name | Description |
|---|---|---|
| integer | Num Prediction Samples | How many samples to predict into the future, including the first sample, which is always a snapshot of thestarting state with 0 accumulated time. |
| real | Seconds Per Sample | How much time between predicted samples |
| boolean | Use Visual Component Root | If true, samples are based on the visual component transform, rather than the 'updated' movement root.Typically, this is a mesh with its component location at the bottom of the collision primitive.If false, samples are from the movement root. |
| boolean | Disable Gravity | If true, gravity will not taken into account during prediction |
| struct | Optional Input Cmds | Optional input cmds to use, one per sample. If none are specified, prediction will begin with last-used inputs.If too few are specified for the number of samples, the final input in the array will be used repeatedly to cover remaining samples. |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Mover Predict Trajectory Params |