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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that create a 'Mover Default Sync State' from its members
Inputs
| Type | Name | Description |
|---|---|---|
| vector | Location | Position relative to MovementBase if set, world space otherwise |
| rotator | Orientation | Forward-facing rotation relative to MovementBase if set, world space otherwise. |
| vector | Velocity | Linear velocity, units per second, relative to MovementBase if set, world space otherwise. |
| vector | Angular Velocity Degrees | Angular velocity, degrees per second, relative to MovementBase if set, world space otherwise. |
| vector | Move Direction Intent | Movement intent direction relative to MovementBase if set, world space otherwise. Magnitude of range (0-1) |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Mover Default Sync State |