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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that create a 'Movement Settings' from its members
Inputs
| Type | Name | Description |
|---|---|---|
| real | Minimum Step Length | the length of the smallest step to take in cm |
| real | Speed Max | the maximum movement speed in cm/s |
| real | Speed Min | the minimum movement speed in cm/s |
| real | Phase Speed Max | the maximum phase speed in cycles/s |
| real | Phase Speed Min | the minimum phase speed in cycles/s |
| real | Acceleration | the acceleration in cm/s/s (ie, how quickly the movement speed increases to reach the goal) |
| real | Deceleration | the acceleration in cm/s/s (ie, how quickly the movement speed decreases when approaching the goal) |
| real | Global Time Scale | adjust global speed of the simulation |
| boolean | Teleport | reset the simulation. this can be used to teleport the locomotor. |
| enum | Styles | The the movement styles to cycle through based on speed |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Movement Settings |