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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that create a 'Mouse Input Device State' from its members
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Left | State of the left mouse button |
| struct | Middle | State of the middle mouse button |
| struct | Right | State of the right mouse button |
| real | Wheel Delta | Change in 'ticks' of the mouse wheel since last state event |
| vector2d struct | Position 2D | Current 2D position of the mouse, in application-defined coordinate system |
| vector2d struct | Delta 2D | Change in 2D mouse position from last state event |
| struct | World Ray | Ray into current 3D scene at current 2D mouse position |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Mouse Input Device State |