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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that create a 'MetaHuman DNAExport Params' from its members
Inputs
| Type | Name | Description |
|---|---|---|
| string | Project Path | Project content path for the exported DNA assets (e.g. "/Game/MetaHumans").Optional: if left empty, no project (in-editor) assets are created and only theexternal file export is performed. At least one of ProjectPath or ExternalPathmust be set to a valid value; both may be set to export in parallel. |
| string | External Path | Output folder on disk for the exported .dna files.Optional: if left empty, no files are written to disk and only the project-pathasset export is performed. At least one of ProjectPath or ExternalPath must beset to a valid value; both may be set to export in parallel. |
| boolean | DNAHead | Export head DNA. |
| boolean | DNABody | Export body DNA. |
| boolean | Overwrite Existing Assets | Overwrites onto the existing DNA assets. Only applies to project path export. If false, creates new unique asset names. |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | MetaHuman DNAExport Params |