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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that create a 'MetaHuman Character Target Mesh Key' from its members
Inputs
| Type | Name | Description |
|---|---|---|
| softobject | Body Mesh | |
| softobject | Head Mesh | |
| softobject | Combined Mesh |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | MetaHuman Character Target Mesh Key |