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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that create a 'MetaHuman Character Material Override Set' from its members
Inputs
| Type | Name | Description |
|---|---|---|
| enum | Skin | |
| enum | Teeth & Eyes | |
| softobject | Body |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | MetaHuman Character Material Override Set |