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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that create a 'Live Link Light Frame Data' from its members
Inputs
| Type | Name | Description |
|---|---|---|
| real | Temperature | Color temperature in Kelvin of the blackbody illuminant |
| real | Intensity | Total energy that the light emits in lux. |
| struct | Light Color | Filter color of the light. |
| real | Inner Cone Angle | Inner cone angle in degrees for a Spotlight. |
| real | Outer Cone Angle | Outer cone angle in degrees for a Spotlight. |
| real | Attenuation Radius | Light visible influence. Works for Pointlight and Spotlight. |
| real | Source Radius | Radius of light source shape. Works for Pointlight and Spotlight. |
| real | Soft Source Radius | Soft radius of light source shape. Works for Pointlight and Spotlight. |
| real | Source Length | Length of light source shape. Works for Pointlight and Spotlight. |
| transform | Transform | Transform of the frame |
| struct | Meta Data | Frame's metadata. |
| real | Property Values | Values of the properties defined in the static structure. Use FLiveLinkBaseStaticData.FindPropertyValue to evaluate. |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Live Link Light Frame Data |