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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that create a 'Live Link Animation Frame Data' from its members
Inputs
| Type | Name | Description |
|---|---|---|
| transform | Transforms | Array of transforms for each bone of the skeleton |
| struct | Meta Data | Frame's metadata. |
| real | Property Values | Values of the properties defined in the static structure. Use FLiveLinkBaseStaticData.FindPropertyValue to evaluate. |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Live Link Animation Frame Data |